MEDIA RELEASE PR37613 
 
GDC 2010 Reveals First Summit Sessions and Keynotes 
 
SAN FRANCISCO, Dec. 17 /PRNewswire-AsiaNet/ -- 
 
          Facebook's Gareth Davis to Keynote the Social & Online Games 
Summit and Randy Smith of Tiger Style to Keynote the Independent Games Summit 
 
    The 2010 Game Developers Conference(R) (GDC 2010), produced by the Think 
Services Game Group, has revealed the first keynotes from two of the Summit 
programs that kick off the week of GDC. Taking place March 9-10th, the GDC 
Summits highlight the bleeding edge of game development in emerging areas 
including; iPhone Games, Social & Online Games, Game Localization, 
Mobile/Handheld, Independent Games, Artificial Intelligence and Serious 
Games. GDC 2010 returns to San Francisco on Tuesday, March 9 through 
Saturday, March 13, 2010 for five days of lectures, panels, summits, 
tutorials and roundtable discussions on the most comprehensive selection of 
game development topics taught by leading industry experts. Registration and 
conference information is available online at the official GDC website 
 
    Facebook's platform manager Gareth Davis will deliver a keynote at the 
newly formed Social & Online Games Summit titled, How Friends Change 
Everything, discussing Facebook's massive disruption in who plays games as 
well as how games are discovered, distributed, designed and monetized. Randy 
Smith, owner and game designer of Tiger Style will keynote the Independent 
Games Summit. Tiger Style is the developer of the critically and commercially 
successful iPhone game, Spider: The Secret of Bryce Manor, named by Apple as 
their top-rated game of 2009. Smith will deliver a keynote address titled, 
Increasing Our Reach: Designing to Grab and Retain Players. 
 
    "We're thrilled by the content already programmed for this year's summits 
at GDC 2010 and there is so much more yet to come," said Meggan Scavio, GDC 
event director. "Like last year, the summits are an outlet to explore the 
emerging segments of our industry and these keynotes highlight exactly that 
mission." 
 
    The GDC summits continue to address the game industry's breakthrough 
topics with the addition of the Social & Online Games Summit and iPhone Games 
Summit to an already diverse lineup. The new Social & Online Games Summit 
will address the convergence of social, online, casual, and virtual worlds 
while the iPhone Games Summit will discuss how developers can leverage the 
innovative iPhone/iPod Touch platform to develop games that are more social 
and connected than ever before. 
 
    Featured Summit sessions include: 
 
    - iPhone Games Summit 
      - One Year in the App Store: A Case Study of Backflip Studios 
      - Speaker: Julian Farrior, CEO / Founder, Backflip Studios 
 
    - Serious Games Summit 
      - Code of Everand: Designing The Serious Casual MMO 
      - Speaker: Kevin Cancienne, Director of Game Development, Area/Code 
 
    - GDC Mobile/Handheld Summit 
      - Club Penguin DS: Elite Penguin Force - Post Mortem 
      - Speaker: Patricia Pizer, Consultant 
 
 
    Alumni registration for GDC 2010 ends December 22, 2009 and Early Bird 
rates end February 4, 2010. For more information about the 2010 Game 
Developers Conference, including the eight summits, visit 
 
    About the Think Services Game Group 
    A core provider of essential information to the professional game 
industry, the Think Services Game Group offers market-defining content, and 
drives community through its award winning lineup of print, online, event and 
research products and services. These include Game Developer Magazine, Game 
Developer Research, the Webby Award-winning Gamasutra.com, 
GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, 
SeriousGamesSource.com, the Game Developers Conference(R), the Game 
Developers Conference(R) Austin, the Game Developers Conference(R) Europe, 
the Game Developers Conference(R) China, GDC Mobile, the Game Career 
Seminars, the Independent Games Festival and Summit, and the Game Developers 
 
    About Think Services, a division of United Business Media 
    Think Services connects specialized communities worldwide using 
educational events, consulting, training, certification, membership, and 
innovative media. Providing comprehensive opportunities for people to learn 
from, network with, and inspire each other, Think Services builds strong 
brands and works within communities to foster a unique affinity with its 
products and services. The division's flagship products include the Game 
Developers Conference, the Webby Award-winning Gamasutra.com, Game Developer 
magazine, the International Customer Management Institute (ICMI), and HDI. 
Think Services is a subsidiary of United Business Media ( 
with a market capitalization of more than $1.6 billion. To learn more, visit 
 
 
    CONTACT:     Sibel Sunar/Brian Rubin 
                 fortyseven communications 
                 (323) 658-1200/(212) 391-4707 
                 sibel@fortyseven.com / brian@fortyseven.com 
 
                 Ben Veechai/Ahmad White 
                 Think Services Game Group 
                 bveechai@think-services.com / awhite@think-services.com 
                 (415) 947-6280/(415) 947-6207 
 
 
    SOURCE: Think Services Game Group 
 
    CONTACT: Sibel Sunar, +1-323-658-1200, sibel@fortyseven.com, or Brian 
Rubin, +1-212-391-4707, brian@fortyseven.com, both of fortyseven 
communications, for Think Services Game Group; Ben Veechai, +1-415-947-6280, 
bveechai@think-services.com, or Ahmad White, +1-415-947-6207, 
awhite@think-services.com, both of Think Services Game Group